This fixes a corner case in which we have seen the symbol multiple times in
different static libraries, but due to a depencency we end up loading the
symbol from a library other than the first one.
Previously the runtime linker would only track symbols from the first
library and did not store the full link map. In this case it was unable
to find the address for the symbols in the second library during delay
This change stores the address of all symbols seen so a full link map
is generated, such that when we make a different decision later than what
was expected we're able to still correctly load the library.