In a workload with a large amount of code, zero_static_objects_list()
takes a significant amount of time, and furthermore it is in the
single-threaded part of the GC.
This patch uses a slightly fiddly scheme for marking objects on the
static object lists, using a flag in the low 2 bits that flips between
two states to indicate whether an object has been visited during this
GC or not. We also have to take into account objects that have not
been visited yet, which might appear at any time due to runtime linking.